‘Gaming disorder’ now labeled as medical addiction

Stargate SG-1 and Atlantis eBooks - Available Now @ DriveThruFiction.com
Guild Adept PDFs - Available exclusively @ Dungeon Masters Guild
Mouse Guard - Available Now @ DriveThruComics.com
Samurai Comics
Springs Hosting
Springs Hosting
Current D&D Campaign Adventures - Mythic Odysseys of Theros

By Alyssa Lozano

PHOENIX – The World Health Organization just classified excessive gaming as a mental health disorder. 

In its latest updated International Classification of Diseases (ICD), “gaming disorder” has now become an official medical diagnosis according to WHO and was officially approved at the 72nd World Health Assembly. 

It looks like all those hours of playing Fortnite may have a lasting consequence for game players who prioritize the hobby over their daily life. 

In order to be diagnosed with the addiction, a person must show 12 months of “severe” symptoms. That’s typically seen when a person invests all of their time into gaming while their personal and professional life fall by the wayside. 

The WHO defines the disorder as “a pattern of persistent or recurrent gaming behavior, manifested by impaired control over gaming,” meaning an individual prioritizing video games over “other life interests and daily activities” while ignoring “the occurrence of negative consequences,” due to gaming. 

The idea of video games becoming a mental health hazard was first introduced last June by WHO as a way to help individuals and health workers deal with it effectively.

The proposal was met with criticism from the gaming community and industry executives stating that the WHO’s “guidance needs to be based on regular, inclusive, and transparent reviews backed by independent experts,” arguing that the decision was not “based on sufficiently robust evidence.”

According to the Entertainment Software Association, more than 150 million Americans play video games — an industry that produced nearly $44 billion in sales last year preceding movie theaters and streaming services. 

With no slow down in foreseeable future for gamers, the industry calls for a rethink in the WHO’s decision to label excess gaming as a disorder. 

The actual revision won’t go into effect until January 2022. 

JOIN OUR NEWSLETTER

Subscribe for free updates!

Newsletters

View previous campaigns.

Powered by MailChimp

Nerdvana Media will use the information you provide on this form to be in touch with you and to provide updates and marketing. Please let us know all the ways you would like to hear from us:

You can change your mind at any time by clicking the unsubscribe link in the footer of any email you receive from us, or by contacting us at news@nerdvanamedia.com. We will treat your information with respect. For more information about our privacy practices please visit our website. By clicking below, you agree that we may process your information in accordance with these terms.

We use Mailchimp as our marketing platform. By clicking below to subscribe, you acknowledge that your information will be transferred to Mailchimp for processing. Learn more about Mailchimp's privacy practices here.

About the author

Avatar

Your Phoenix CW

Local, reliable news at the speed of life! Phoenix CW KASW-TV Phoenix

Add Comment

Post a comment...

This site uses Akismet to reduce spam. Learn how your comment data is processed.

Samurai Comics