Report: Investors in failed Stargate game still pursuing their money in Arizona court

An interesting story this weekend in The Arizona Republic and recapped by Airlock Alpha sheds some new light on the case of Mesa-based Cheyenne Mountain Entertainment’s bankruptcy and failed efforts to develop video games based on MGM’s Stargate television franchise. This is a long, twisted saga that I followed for years for Nerdvana readers and […]

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‘Stargate’ game’s website comes down

As expected, the online action game Stargate Resistance has been shut down following the termination of an Arizona company’s license to produce games based on MGM’s Stargate property. The game’s website also has gone dark and the websites for Cheyenne Mountain Entertainment and its troubled flagship project, the vaporware online roleplaying game Stargate Worlds, have […]

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‘Stargate’ video game director speaks out

A website devoted to saving the troubled Stargate online games Resistance and Worlds has published a two-part interview with creative director and studio head Jim Brown on the struggles and possible future of the projects. In November, the Arizona company Cheyenne Mountain Entertainment lost the license to make games based on MGM’s Stargate movie and […]

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Ruling gives ‘Stargate’ games back to Cheyenne Mountain receiver, but MGM pulls license

A Maricopa County Superior Court ruling has ended a bitter dispute over control of a Mesa video game company’s assets, effectively giving the online combat game Stargate Resistance (pictured) and the long-delayed online roleplaying game Stargate Worlds back to Cheyenne Mountain Entertainment. But time may finally have run out for Worlds, Cheyenne Mountain’s signature project: […]

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Report: Gaming contributes $60M to Arizona economy

According to a report in the Phoenix Business Journal, the entertainment software industry added about $60 million to Arizona’s economy in 2009. Moreover, the sector has grown by an annual rate of more than 22 percent since 2005 as the state’s economy overall suffered, according to the study “Video Games in the 21st Century: The […]

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