Activision has released new details on X-Men Origins: Wolverine, the video game tie-in to Twentieth Century Fox’s film of the same name.
The game from studio Raven Software, scheduled for release in May 2009, “lets players experience the tormented origins of Wolverine, from his escape of the Weapon X facility to the jungles of Africa and beyond.” It’s in development for the Xbox 360, PlayStation 3, PS2, Windows, Nintendo Wii, Sony PSP and Nintendo DS, and is not yet rated.
More from the Activision press release:
“We have an amazing team with Raven Studios at the helm, creating what will undoubtedly be the quintessential, true-to-character Wolverine video game experience that fans have been craving,” said Rob Kostich, vice president, global brand management of Activision Publishing. “X-Men Origins: Wolverine amps up the action by bringing to life Wolverine’s wholly unique skills such as his brute strength, regenerative mutant abilities, and indestructible adamantium claws and skeleton in an immersive experience that is fitting to one of the most enduring and popular characters of all time.”
X-Men Origins: Wolverine is an epic action-adventure featuring a true-to-character Wolverine gameplay experience that takes gamers through and beyond the movie’s storyline. Set in a variety of vivid real-world locales, the title challenges players to hone their animal instinct as they uncover hidden dangers, hunt and destroy enemies, and take on seemingly insurmountable situations while discovering the truth about Wolverine’s tragic past.
With razor-sharp adamantium claws unsheathed, the future X-Man enacts lightning-quick combat, evasive maneuvers, in-depth combo attacks, and an array of brutal finishing moves. Wolverine doesn’t just deliver massive damage, either — he also takes it, thanks to his mutant regenerative power that heals him in real time right before the player’s eyes.