Wizards of the Coast will distribute 2,000 digital kits to schools and libraries in the U.S. and Canada to provide educators and librarians with resources to engage their communities with Dungeons & Dragons and Magic: The Gathering virtual play while many are practicing social distancing.
Each kit will include a Legendary Bundle for D&D Beyond that unlocks access to all current rules and adventure content for D&D as well as a 15% discount on future D&D Beyond purchases and 30 Magic: The Gathering Arena digital codes, which can be redeemed for three Ikoria booster packs. The kits will also feature tips to help teachers and librarians engage their audiences in a virtual play environment.
Kits will be available upon request through the Wizards of the Coast customer service request portal to organizers over the age of 18 who are employed by or official volunteers at enrichment organizations, such as schools, libraries, community centers and Scout troops, and represent the organization’s gaming programming.
“Right now, play, imagination and connection with the people you care about are more important than ever,” said Nathan Stewart, vice president of the company’s Dungeons & Dungeons franchise. “With these resources, we want (to) give back to communities and make it as easy as possible for as many people to roll with advantage during this difficult time.”
D&D Beyond is a web tool and online repository for all officially published fifth edition D&D rules and adventures that provides players access to their characters and rules right at their fingertips. Magic: The Gathering Arena is the free-to-play digital version of Magic, and an exciting, feature-rich experience for anyone with a PC including tutorials to onboard players into the game and free starter decks.
Dungeons & Dragons offers additional resources on the Stay at Home, Play at Home portal, including new, free content released on a daily basis, as well as tips and tricks for families and children to master remote play. Even more content is available on the DM’s Guild, a PDF web store containing thousands of D&D adventures and supplements for all editions of D&D, and the home to all official organized play content for the D&D Adventurers League.
More Dungeons & Dragons:
- Call of the Netherdeep: D&D releasing Critical Role hardcover adventure March 15, 2022
- G4 returning to TV Nov. 16
- D&D Fizban’s Treasury of Dragons, Strixhaven books delayed
- More about the D&D Rules Expansion Gift Set and Monsters of the Multiverse
- D20 Modern RPG and campaign settings back in print
- Dungeons & Dragons next edition announced, with new core rulebooks for RPG’s 50th anniversary in 2024
- D&D dungeon geomorphs are back in DM Screen: Dungeon Kit
- AD&D ‘Demonweb Pits’ adventure resurfaces in print
- AD&D PDF re-releases raise creator, cost questions
- D&D forebear Chainmail now a print on demand softcover book
- Nerds candy with ‘7 custom D&D adventures’ coming to stores in September
- Fizban’s Treasury brings dragons (and Dragonlance) back to D&D
More local effects of the coronavirus/COVID-19 pandemic:
- Arizona could be ground zero in U.S. microchip self-reliance
- Phoenix Fan Fusion 2022 rescheduled from January to Memorial Day Weekend
- California amusement parks reopen at 25% capacity with limits on out-of-state visitors
- Game On Expo won’t return until at least 2022
- Special Olympics athletes build connections, form community through esports
- Phoenix Fan Fusion 2021 scrubbed; January 2022 event set
- Jon M. Chu steps away from Willow project
- Independent music venues struggle to stay afloat during pandemic
- Arizona Renaissance Festival won’t happen in 2021
- Free Comic Book Day is returning in 2021