Breath of the Wild DLC has landed!

Pathfinder Infinite

The highly anticipated The Legend of Zelda: Breath of the Wild DLC was released on June 30. I finally had some time to sit down with the game and explore the content.

(This will be separated into two parts. This part will focus on my initial reaction and the extra items. The next will be an in-depth feature on my exploration through the Trial of the Sword.)

I own the game on the Wii U. In a previous article, I talked about enjoying the Wii U version of the game and noting very little technical difficulties. At this moment, I will take the time to amend that assessment slightly: After playing the game for a bit and making significant progress, I am starting to experience lag. At first, I thought it was the disc, so I bought the digital version of the game. The lag isn’t as noticeable in the digital version, but it is still present. Thankfully, this does not detract much from the game and may be unique to my console.

The second technical issue I encountered had to do directly with the DLC. It may have been my Internet connection or the USB I use for external storage, but it took forever to download. Minor gripes aside, however, I am quite pleased with what I’ve seen so far. Let’s get started!

Breath of the Wild DLC Hero's PathAt the Ja Baij Shrine, I found my first treasure chest, containing a fancy Nintendo Switch T-shirt with a score of “1” for defensive capability. After opening the chest, I received the on-screen message assigning me several side quests, detailing other aspects of the content that are in store for me. I turned on the “Hero’s Path” option to get an idea of my journey. This feature highlights a line on the map of the places Link has been through his journey. Apparently, I’ve spent egregious amounts of time in the West Hyrule Plains, Rito Village and the northern most parts of the Akkala region. Go figure.

I obtained some SWEET bomb arrows on the broken gate near the Keh Nemut shrine and found the third chest around the Oman Au shrine. This one contained a ruby; how disappointing. I decided to assess Link’s progress thus far: I still need to defeat the Divine Beast Vah Narboris. I’ve got 23 shrines remaining and 832 Korok seeds left to find. I haven’t really given much thought to the Korok seeds, but if I find the Korok mask, I may be able to obtain more of the confounded things.

At this point, I’ve decided to abandon the main quest and try to find the hidden goods packed with the DLC. Then, I’ll give the Trial of the Sword a shot. I found a book detailing the locations of the hidden items at the Outpost Ruins, right after getting my butt handed to me by a Stone Talus I hadn’t been previously aware of. The book mentions several key locations that players will probably recognize: the Great Coliseum ruins for the mask, several individual ruins, etc.

For the first one, I traveled to the shrine near the coliseum, shield-surfed down the hill to the bridge, used Revali’s Gale to fly up to the bridge and then did some more running and shield-surfing to get the coliseum. I figured I may as well get some weapons while I’m here. I easily obtained the Phantom Helmet and decided to try to find some of the other items.

The game isn’t really trying very hard to hide the items. However, should you wish to find the items readily, this handy guide from Polygon is all you need. I think it’s neat that the DLC has these and keeps track of it for you, but it does feel a bit like a scavenger hunt to me. I like this as a distraction from the main quest, but I’m really interested in the Trial of Swords and the teleportation rumors.

Later in the week, I intend to attempt the trial and will update my progress. Overall, the DLC pack is an excellent value for the price and will provide hours of additional entertainment for fans of the game. The second DLC should be interesting as well, with the introduction of a new dungeon and more. Stay tuned.

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About the author

David Buck

David Buck is an author, musician, copywriter, and voice over artist based in Colorado. His work has appeared on Nerdvana Media, The Nintendo Times, Star, EN World, SyFy Wire and across the web. In his spare time, he composes music, writes science fiction, and paints miniatures.

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