It’s good to be bad, particularly when you’re the Dungeon Master. At least, that’s the case at Wizards of the Coast’s latest Worldwide D&D Game Day event, scheduled for this Saturday at hobby shops across the globe.
The last WWDDGD, in May, celebrated the release of Monster Manual 2, and another in March marked the launch of Player’s Handbook 2. This one will coincide with the release of Dungeon Master’s Guide 2, and will give participants a chance to build their own adventure scenario using the new guide’s concepts.
Two is better than one, apparently. Now that the new Dungeons & Dragons 4th Edition has been out for more than a year, many players are comfortable with the basics of dungeon-delving and this second round of core rulebooks, and the events celebrating them, can focus on more advanced strategies for killing imaginary things and taking their stuff.
UPDATED below with Valley locations.
Here’s more info from the official site:
Show Them Real Adventure!
Bring your friends and join in the fun as we celebrate the release of Dungeon Master’s Guide 2, packed with new options for your Dungeons & Dragons 4th Edition game.
In the spirit of Dungeon Mastering, we’re giving you the opportunity to create and show off your very own adventure! Work as a team to build encounters using the materials provided. After your team has finished, play another team’s adventure or DM the one your team created. We provide you with everything you need — maps, miniatures, monster stats, and how-to instructions. Just bring your imagination, a pencil or pen, and some dice!
Just for playing, you’ll take home the pregenerated character sheet and a miniature of the character you played. If you DM the game, you’ll take home a poster map of the encounter areas and a pack of monster miniatures used in the adventure.
This is a very special activity that has never before been a part of Worldwide D&D Game Day! But don’t worry if you just want to play; you can participate in as much or as little of the adventure-building activity as you want. Nothing, however, beats the satisfaction of hearing another team howl in terror as they fight the foes and traps you placed for them!
A Passage Into Mystery is a special team-created 6th-level adventure that uses tiles from DU3 Caves of Carnage and monsters from the Monster Manual: Legendary Evils miniatures expansion. Come out on September 19 and be a part of the adventure!
UPDATE: Here is the list of Valley stores participating as of Sept. 15:
|Game Daze #2||6555 E. Southern Avenue Suite #2026||Mesa||AZ||85206||(480) 981-4850|
|Gamer’s Inn||1232 E Southern Ave #14||Mesa||AZ||85204||(480) 507-0509|
|Game Nightz||9617 N. Metro Pkwy. W. Ste #1190||Phoenix||AZ||85051||(602) 870-8501|
|Samurai Comics – N 7th||5024 N 7th St||Phoenix||AZ||85014||(602) 265-8886|
|Pop Culture Paradise||707 S. Forest Ave Ste. A||Tempe||AZ||85281||(480) 557-6640|
|The Game Depot||3136 S Mcclintock Dr # 11||Tempe||AZ||85282||(480) 966-4727|
- GEN CON: The next D&D campaign world is … ‘Dark Sun’
- Pathfinder RPG uses its Charisma bonus, sells out first run